Introducing the New Oculus for Business
Today at F8, we introduced the new Oculus for Business, an enterprise solution designed to streamline and expand virtual reality in the workplace. Launching this fall, the expanded Oculus for Business will add Oculus Quest to the hardware lineup and provide a suite of tools designed to help companies reshape the way they do business through the power of VR.
We originally launched Oculus for Business at OC4. Since then, our customers have pioneered VR in different ways, creating custom applications to onboard employees, collaborate remotely, and visualize data. For some, VR in the workplace has gone from novelty to necessity, but getting started can still feel daunting—especially without ongoing support.
Oculus for Business will simplify enterprise VR through a holistic approach designed especially for large-scale deployments. This includes a dedicated software suite offering device setup and management tools, enterprise-grade service and support, and a new user experience customized for business use cases. We’re also working closely with leaders in enterprise IT and services to develop ways to integrate VR right alongside the workflows and services businesses already use.
Of course, new software is only half of the solution. New enterprise-grade Oculus hardware bundles will be available for bulk purchase. Oculus Go ($599, 64GB) is a lightweight and affordable option best suited for immersive video, while Oculus Quest ($999, 128GB) is our first all-in-one 6DOF (six degrees of freedom) headset that offers fully immersive experiences right out of the box. With untethered freedom and Oculus Touch controllers, only Quest delivers the industry’s most powerful and precise tracking for dynamic virtual scenarios. Each Oculus for Business hardware bundle purchase will include an enterprise warranty with full software access and support for one year. After the first year, software access is available for an annual fee ($180 per headset).
VR is already changing the way we work. In testing, Osso VR found that surgeons reported a 230% uptick in performance. As a result, Osso VR now works with 15K partners that use their platform for training, including UCLA, Vanderbilt, Harvard Medical School, and more. Walmart, after testing VR training for its associates and seeing a 10-15% improvement in performance, deployed 17K Oculus Go headsets and developed a curriculum of more than 50 training modules with Strivr. And with our new Oculus for Business offering, we’re excited to help support more of these types of applications and further accelerate VR’s entry to entirely new industries.
Businesses and developers interested in piloting the new program can reach out to our team get started. For more information, please visit the Oculus for Business website. We’ll announce additional partnerships and details as we get closer to launch in the fall, so stay tuned.
We’re excited to see how people put the new Oculus for Business to work.
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